Concordant Specialty Schools Mini


Level KXP Effect Total
1500+1 specialty School or Sphere (1)
21000+1 specialty School or Sphere (2)
31500+1 specialty School or Sphere (3)
42000+1 specialty School or Sphere (4)
52500+1 specialty School or Sphere (5)
63000+1 specialty School or Sphere (6)
73500+1 specialty School or Sphere (7)
84000+1 specialty School or Sphere (8)
94500+1 specialty School or Sphere (9)
105000+1 specialty School or Sphere (10)
115500+1 specialty School or Sphere (11)
126000+1 specialty School or Sphere (12)
136500+1 specialty School or Sphere (13)
147000+1 specialty School or Sphere (14)
157500+1 specialty School or Sphere (15)
168000+1 specialty School or Sphere (16)
178500+1 specialty School or Sphere (17)
189000+1 specialty School or Sphere (18)
199500+1 specialty School or Sphere (19)
2010000+1 specialty School or Sphere (20)
2110500+1 specialty School or Sphere (21)
2211000+1 specialty School or Sphere (22)
2311500+1 specialty School or Sphere (23)
2412000+1 specialty School or Sphere (24)
2512500+1 specialty School or Sphere (25)
2613000+1 specialty School or Sphere (26)
2713500+1 specialty School or Sphere (27)
2814000+1 specialty School or Sphere (28)
2914500+1 specialty School or Sphere (29)
3015000+1 specialty School or Sphere (30)
3115500+1 specialty School or Sphere (31)
3216000+1 specialty School or Sphere (32)
3316500+1 specialty School or Sphere (33)
3417000+1 specialty School or Sphere (34)
3517500+1 specialty School or Sphere (35)
3618000+1 specialty School or Sphere (36)
Alternate Effect Alt Total
+1 specialty Discipline (psionics) (1)
+1 specialty Discipline (psionics) (2)
+1 specialty Discipline (psionics) (3)
+1 specialty Discipline (psionics) (4)
+1 specialty Discipline (psionics) (5)
+1 specialty Discipline (psionics) (6)
+1 specialty Discipline (psionics) (7)
+1 specialty Discipline (psionics) (8)
+1 specialty Discipline (psionics) (9)
+1 specialty Discipline (psionics) (10)
+1 specialty Discipline (psionics) (11)
+1 specialty Discipline (psionics) (12)
+1 specialty Discipline (psionics) (13)
+1 specialty Discipline (psionics) (14)
+1 specialty Discipline (psionics) (15)
+1 specialty Discipline (psionics) (16)
+1 specialty Discipline (psionics) (17)
+1 specialty Discipline (psionics) (18)
+1 specialty Discipline (psionics) (19)
+1 specialty Discipline (psionics) (20)
+1 specialty Discipline (psionics) (21)
+1 specialty Discipline (psionics) (22)
+1 specialty Discipline (psionics) (23)
+1 specialty Discipline (psionics) (24)
+1 specialty Discipline (psionics) (25)
+1 specialty Discipline (psionics) (26)
+1 specialty Discipline (psionics) (27)
+1 specialty Discipline (psionics) (28)
+1 specialty Discipline (psionics) (29)
+1 specialty Discipline (psionics) (30)
+1 specialty Discipline (psionics) (31)
+1 specialty Discipline (psionics) (32)
+1 specialty Discipline (psionics) (33)
+1 specialty Discipline (psionics) (34)
+1 specialty Discipline (psionics) (35)
+1 specialty Discipline (psionics) (36)
Requisites:none
Alignment:none
HD/level:none
Weapon Prof.:none
To Hit Table:none
Save Table:none
Reference:RDM
Groups:Concordant Mini
Complexity:CF=5
Concordant Specialty Schools/Spheres make spells of that school/sphere cost only ½ of a spell; or alternatively, you can instead get +1 spell per SL of that school/sphere.
You may trade in 4 picks here to make a school/sphere "Robed" (-1 SL) or ½ M to cast. This does not stack with other Robe effects you may have for that school/sphere.